Hello,
I'm sporadically getting the unknown CoreHaptics error described in the title, when trying to create a CHHapticPatternPlayer from an .ahap file — this does not occur in a repeatable manner, unfortunately... This occurs in a SpriteKit game, running on both iOS 17 and 18.
Anyone know what the error means, since it's apparently undocumented? Note that the haptics engine is started right before creating the pattern, and the start request doesn't appear to fail...
Thanks, D.
Hello @adario, thank you for your post. Error code 561015905 (!pla
) corresponds to AVAudioSession.ErrorCode.cannotStartPlaying. If you are able to reproduce the issue, please capture a sysdiagnose taking note of the exact time the issue was reproduced, and please use Feedback Assistant to submit a bug report, attaching your sysdiagnose. Once you open the bug report, please post the FB number here for my reference.