How does Apple determine consumptionStatus for subscription refunds?

Hello,

We are an app developer offering subscription-based services, and we want to better understand how Apple determines the consumptionStatus when processing refund requests for in-app subscriptions.

Based on Apple’s documentation on subscription refund requests, we understand that the consumptionStatus value plays a key role in Apple’s refund decision-making process. However, the documentation does not provide a clear guideline on how much usage qualifies as consumptionStatus = 2 (partially used) vs. consumptionStatus = 3 (fully used).

Our key questions: 1. Usage Threshold: Does Apple have a specific percentage of subscription duration (e.g., 20% of the subscription period) that determines whether a subscription is considered “fully used”? 2. Function-Based Usage: Does Apple prioritize certain types of user actions (e.g., unlocking premium content, engaging with subscription features) when evaluating consumptionStatus? 3. Best Practices: Are there recommended best practices to increase the credibility of our consumptionStatus = 3 submission to minimize unjustified refunds? 4. Refund Preference Impact: If we set refundPreference = 2 (deny refund), how much influence does it actually have on Apple’s decision?

We aim to reduce unnecessary refunds while ensuring fairness to our users. Any official guidance or insights from other developers would be greatly appreciated!

Thank you!

Having the same question. For my app, it's nearly impossible for users to consume exactly 100%, as the the in-app consumption cost is not flat. Many user who consumed more than 90% got refunded multiple times. Not sure how much Apple value the consumption request response. If ConsumptionStatus is an important factor, wish we could provide more granular data for different consumption threshold

How does Apple determine consumptionStatus for subscription refunds?
 
 
Q