Don't Apple frameworks support non-English USDZ?

I have two cubes in my blender project. But one gets lost after importing the USDZ file which is exported from the blender project.

It seems that Apple frameworks don't support non-English USDZ.

That’s an interesting one. I remember the name property on Entities not accepting UTF-8 or 16 characters a while ago, but it seems USD should support at least UTF-8.

Could you try “usdcat“ CLI on your output file to make sure it’s not coming from Blender’s exporter tool first, then if that output is fine create a feedback with:

  • usdcat output
  • example USD file

Also worth checking if you can create a project that loads in the USD file directly, and see if the name property is assigned on the Entity hierarchy.

If you add the FB# here that would be helpful too!

Don't Apple frameworks support non-English USDZ?
 
 
Q