Poor Rendering of Liquid Glass Icon on Device

Hey there, I redesigned my apps icons for Liquid Glass in the icon composer app. I have to say it's been a pleasure to use and my icons look stunning when rendered in the icon composer app, whatever rendering mode and context I've been testing. But once in a developer release on my device (iOS 26 beta 3), the rendering is very disappointing. They look blurry, very far from what icon composer is showing.

I would like to know whether I have a design issue, or if the current state of the beta release is known to not render icon properly. I'm kind of panicking :)

Possibly, I'm getting misled by Icon Composer as it tends to show you a large version of the icons. If I scale Icon Composer rendering toward a ~6% zoom, I do get the kind of design issues I'm seeing on the actual device. Lowering the rendering scale to such level is not even suggested by the pre-available values in the scale menu of the app, not sure why...

Poor Rendering of Liquid Glass Icon on Device
 
 
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