Hello,
As titled, my team is trying to find a way to add unity projects to our current developments. We have checked several posts and tutorials, but find they are all about porting to a brand new project.
Without modifying too much on our current swift codes, we wonder if we can add Unity part as a WindowGroup/ImmersiveSpace like the following? :)
struct TestVisionUnityApp: App {
var body: some Scene {
// from default template
WindowGroup {
ContentView()
....
}
// @TODO
WindowGroup {...}
}
}