SpriteKit

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Drawing shapes, particles, text, images, and video in two dimensions using SpriteKit.

SpriteKit Documentation

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How do I set the *static* position of a `SKSpriteNode` so that it tilts toward the `UIBezierPath` as if it were following this Path?
How do I set the static position of a SKSpriteNode so that it tilts toward the UIBezierPath as if it were following this Path? When I first start my App, these Nodes are all aligned in a straight line When I call: var trainAction = SKAction.follow(trainPath.cgPath, asOffset: false, orientToPath: true, speed: thisSpeed) for moving the train, the train + each car will orient its tilt to hug the trainPath. But I want the identical tilt to hug the trainPath for its initial static presentation. How do I do that?
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Aug ’24